Battle of the Hornburg (Magic Minigame) [The Lord of the Rings: Tales of Middle-Earth Minigame]

Battle of the Hornburg (Magic Minigame) [The Lord of the Rings: Tales of Middle-Earth Minigame]

Battle of the Hornburg (Magic Minigame) [The Lord of the Rings: Tales of Middle-Earth Minigame]

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Set: The Lord of the Rings: Tales of Middle-Earth Minigame
Type: Card
Rarity: Common
• 2 Players • 3 Packs • 10 minutes

OBJECTIVE:

Battle your way through your opponent's forces and emerge from the siege victorious!

GET READY:

Open three packs and give one land to each player. Then remove and remaining land cards and cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.


Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.

LET'S PLAY:

Players take turns moving one of their cards one space either vertically or horizontally—not diagonally, and not onto a space occupied by another card they own.


You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied by an opponent's card starts a battle! Reveal both cards and do the following for each card type:


If both revealed cards are Creatures/Artifact Creatures/Vehicles, the card with higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins.

Legendary Creatures always win against nonlegendary creatures. When legends battle each other, the one with the higher toughness wins. If they tie, the attacker wins.


If either of the revealed cards is an Instant/Sorcery/Enchantment, discard both revealed cards. (Other effects still happen.)


If one of the revealed cards is an Artifact that's not a Creature/Vehicle, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn.

TO WIN:

When a Land is revealed in battle, its owner loses the game. When one land attacks another, the attacking Land wins the game.

Due to the volatile nature of the singles market, returns on singles are not accepted unless they are defective, damaged, or incorrect. If your online order contains a discrepancy or the condition of the items are not as described, please contact us and include photos of those items if able.

If you wish to make a return, please contact Customer Support within 48 hours of receiving your order. Requests will be evaluated on a case-by-case basis; items submitted without a preauthorized return, may or may not be refunded. 

Orders picked up in person in our Noordhoek location need to be reviewed before leaving the store and may not be eligible for return once they leave the premises. If a return is needed while still in-store, please work with a Greedygold Representative to facilitate. 

Once a return is authorized, please pack it safely and send it back. For valuable cards/products, we recommend getting a tracking number and insurance to ensure your package makes it safely back to us. 

For manufacturing-related damage to  items you should reach out to the manufacturer of the item for replacement. This is including but not limited to sleeves, deck boxes, playmats, ect. This also includes singles from sealed packs with damages such as crimping and miscut cards.