Captive Weird // Compleated Conjurer [March of the Machine]

Captive Weird // Compleated Conjurer [March of the Machine]

Regular Price R 10.00
Hurry! Only
0
units left in stock!
Near Mint Lightly Played Moderately Played Heavily Played Damaged Near Mint Foil Lightly Played Foil Moderately Played Foil Heavily Played Foil Damaged Foil
-
+
In Stock SOLD OUT
Set: March of the Machine
Type: Creature — Weird
Rarity: Uncommon
Cost: {U}
Defender

{3}{R/P}: Transform Captive Weird. Activate only as a sorcery. ({R/P} can be paid with {R} or 2 life.)
Izzet researchers agreed to keep the unusual weird contained until they understood the extent of its powers.
Reverse Type: Creature — Phyrexian Weird
When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.
The Furnace Host saw no need for such caution.

Due to the volatile nature of the singles market, returns on singles are not accepted unless they are defective, damaged, or incorrect. If your online order contains a discrepancy or the condition of the items are not as described, please contact us and include photos of those items if able.

If you wish to make a return, please contact Customer Support within 48 hours of receiving your order. Requests will be evaluated on a case-by-case basis; items submitted without a preauthorized return, may or may not be refunded. 

Orders picked up in person in our Noordhoek location need to be reviewed before leaving the store and may not be eligible for return once they leave the premises. If a return is needed while still in-store, please work with a Greedygold Representative to facilitate. 

Once a return is authorized, please pack it safely and send it back. For valuable cards/products, we recommend getting a tracking number and insurance to ensure your package makes it safely back to us. 

For manufacturing-related damage to  items you should reach out to the manufacturer of the item for replacement. This is including but not limited to sleeves, deck boxes, playmats, ect. This also includes singles from sealed packs with damages such as crimping and miscut cards.